SC_spc
======
  Textures:
    - Ferore_pearl
    - highL02
        Offset: 1.2000000476837158, 0
        Scale: 0.5799999833106995, 1
        Rotation: 0.22220526749473557
    - toon_pearl

  Ambient Colors:
    - 50, 50, 50, 50

  Constant Colors:
    - 160, 90, 0, 255

  Color Registers:
    - 128, 128, 128, 255

  Steps:
    1: RGB = (tex #2 RGB)
         A = 0
    2: RGB = (tex #3 RGB), then add (prev. RGB), divide by 2
         A = (tex #3 A)
    3: RGB = (tex #1 RGB), then add (prev. RGB)
         A = (prev. A)



mark
====
  Textures:
    - Ferore_mark
        Scale: 1.100000023841858, 1.100000023841858
    - toon_pearl

  Ambient Colors:
    - 50, 50, 50, 50

  Color Registers:
    - 128, 128, 128, 255
    - 60, 128, 0, 255

  Steps:
    1: RGB = ((128, 128, 128) * (tex #2 RGB)), divide by 2
         A = 0
    2: RGB = (60, 128, 0), then add (prev. RGB)
         A = (tex #1 A)



outline
=======
  Textures:
    - en

  Ambient Colors:
    - 50, 50, 50, 50

  Material Colors:
    - 180, 255, 117, 255
    - 180, 255, 117, 255

  Color Registers:
    - 128, 128, 128, 255
    - 245, 255, 186, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (245, 255, 186))
         A = (tex #1 A)
